Nov 6 - Nov 13 Devlog
Into the Dataswarm » Devlog
Programming
- Completed
- Level Select
- Pause Menu
- Options Menu (Mute/Unmute BGM, SFX)
- Portal Obstacle
- Update game with new assets: Music, lotsa SFX, new screens, and model animations
- Achievement System 3-star level completion
- Credit screen for where credit is due
- Todo:
- Streamline audio management
- More UI/input support
Art
- Completed:
- Integration of all MC and Enemy animations
- Set up post processing effect
- Added animated textures to walls
- Updated tutorial cards
- Created portal particle effect
- Refined UI elements
- To do:
- Achievement icon designs
Audio
- Completed
- SFX for movement, hacking enemies, goal activation, portals, and various UI and controls elements
- New death SFX
- New stage complete music loop
- Polished many previously implemented SFX
- To-do
- Additional SFX
- New music track for 2-X stages
- Track variation that reacts to stage events
Files
IntoTheDataswarm-Beta_V1.1.7z 30 MB
1 day ago
Get Into the Dataswarm
Into the Dataswarm
A 2.5D Puzzle Game where you hack sentries in order to dive deeper into the system's core.
Status | Prototype |
Author | pokemonball34 |
Genre | Puzzle |
Tags | 3D, Turn-based Strategy |
More posts
- Oct 23 - Nov 6 Devlog - Clearing out the Clutter9 days ago
- Oct 16 - Oct 23 Devlog - Alpha Build22 days ago
- Oct 9 - Oct 16 Devlog29 days ago
- Oct 2 - Oct 9 Devlog - The Dataswarm36 days ago
- Sept 26 - Oct 2 Devlog: Into the Dataswarm44 days ago
- Devlog - Sept 18-2551 days ago
- Our First Prototype Build58 days ago
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