Devlog - Sept 18-25
Into the Dataswarm » Devlog
UPDATES
- Art
- Polishing player model and finalized player model design
- Fleshed out out more potential enemy types
- Music
- Polishing the main gameplay track
- Programming
- Implemented camera movement
- Implemented level transitions and effects between levels
- Added a Turn Limit
- Set up primary shooting system
- Made the enemies face in the direction of travel
- On win, transition to the next level
TODO
- Art
- Create assets for the enemy types
- Discuss current art direction and finalize on an art style
- Music
- Introduce SFX for shooting, and transitions, and buttons
- Polish main menu soundtrack
- Programming
- Implement swap mechanic between a player and enemy
- Refine camera controls
- Polish Level creation Pipeline
- Set up Main Menu and level select
Get Into the Dataswarm
Into the Dataswarm
A 2.5D Puzzle Game where you hack sentries in order to dive deeper into the system's core.
Status | Prototype |
Author | pokemonball34 |
Genre | Puzzle |
Tags | 3D, Turn-based Strategy |
More posts
- Nov 6 - Nov 13 Devlog1 day ago
- Oct 23 - Nov 6 Devlog - Clearing out the Clutter9 days ago
- Oct 16 - Oct 23 Devlog - Alpha Build22 days ago
- Oct 9 - Oct 16 Devlog29 days ago
- Oct 2 - Oct 9 Devlog - The Dataswarm36 days ago
- Sept 26 - Oct 2 Devlog: Into the Dataswarm44 days ago
- Our First Prototype Build58 days ago
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